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Post by Jägerbomber on May 31, 2019 7:47:18 GMT
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Post by Jägerbomber on Jun 4, 2019 17:34:56 GMT
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Post by Jägerbomber on Jun 15, 2019 19:59:50 GMT
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Post by Jägerbomber on Jul 15, 2019 23:34:37 GMT
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Post by Jägerbomber on Jul 26, 2019 18:29:26 GMT
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Post by Jägerbomber on Aug 20, 2019 17:01:08 GMT
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Post by Jägerbomber on Oct 20, 2019 18:11:01 GMT
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Post by Jägerbomber on Oct 28, 2019 0:20:26 GMT
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Post by Jägerbomber on Nov 1, 2019 22:40:55 GMT
lol I feel like I had an influence in this....
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Post by Jägerbomber on Nov 14, 2019 6:14:34 GMT
Spooky high-res model test in Outerra.
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Post by Jägerbomber on Nov 14, 2019 20:13:25 GMT
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Post by Jägerbomber on Dec 1, 2019 23:53:47 GMT
The first half of this video is features shown in Outerra LAST year yet still not released....
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Post by Jägerbomber on Dec 10, 2019 22:19:32 GMT
Finally, another little status update from Outerra. Not entirely great news, though.
Not getting 10m resolution because of size and server requirments, though don't know what resolution we are getting. (10m is 1.14 frickin TB. 20m is 350GB.) He doesn't say anything (yet) about global building increase.
Possible UI problems with a 64-bit launcher.
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Post by Jägerbomber on Dec 11, 2019 18:13:58 GMT
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Post by Jägerbomber on Jan 7, 2020 18:47:51 GMT
Oh, when did this happen?.... Bohemia Interactive (ARMA) is actually licensing Outerra for VBS4 (which apparently is the military side of their company, rather than consumer? but I guess they're using Outerra for VBS4 instead of their own like the previous 3 or something, I don't know). www.bisimulations.com/products/vbs4But how do they get 3D trees?....
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