|
Post by Jägerbomber on Apr 6, 2020 0:51:49 GMT
I hurt so much..... It's taken me nearly 10 days to do this. .........
And that's like 1345th on the leaderboard, which I don't usually care about ow .....
|
|
|
Post by Jägerbomber on Apr 17, 2020 19:08:20 GMT
Oh boy...
Looks like it might actually be William, but this might be in French?
Also:
|
|
|
Post by Jägerbomber on Apr 21, 2020 0:45:54 GMT
Assembly Lane Dev Time Trial
|
|
|
Post by Jägerbomber on Apr 28, 2020 0:57:47 GMT
Another one down. Hyper Spaceway.
Again, this took some more effort than I wanted. Also figuring out the most reliable spots where I could squeeze in more powerslides while taking unreliable spots where I'd fail in someway more often, and go more straightly instead took longer than I wanted as well. That's going to be a continuing theme with some tracks, I'm sure.
|
|
|
Post by Jägerbomber on May 5, 2020 1:14:01 GMT
Cutting down Retro Stadium suuuucks! It didn't go quite as planned, but I'm not gonna do it again (Because it's exhausting, and..... Why would I do that?) The boost pad in the middle of the zigzag is a savoir - It probably saved me all 3 times this time, even with my screw ups. But if you screw up, especially entering the zigzag (even because of how you took the left turn before the zigzag) you're less likely to touch it. WHICH SUUUUUCKS. It barely got me to the far exiting boost pad though, but that might not happen every time, if you really went through slowly. The right pad outside the exit can also save you, but again, it's how you've gone through. Perfect boosts all they way around is of course really important too, and I messed up.
And yes, the Developer (William) loses fire for too long at the end of the last lap.
|
|
|
Post by Jägerbomber on May 11, 2020 20:59:59 GMT
Again, this did not go as planned, but I kept with it.
This definitely is not one of the hardest Dev Time Trials, but squeezing the last second out of it is real tough. I'm extremely surprised I did not lose or run out of reserves in this run because a lot of bad stuff happened in it, whether it be from hitting the wall or missing powerslide opportunities (which aren't necessarily obvious on this track, to outsiders).
|
|
|
Post by Jägerbomber on May 26, 2020 1:18:17 GMT
THESE TIMES ARE NOT COOL... jfc ....
|
|
|
Post by Jägerbomber on Jun 1, 2020 22:10:34 GMT
Spyro Circuit
Cutting down the last half-second or so of this is rough. Certainly not nearly the most difficult time, that's for sure, but still pretty dang difficult. (And screw the damned wizards too.)
|
|
|
Post by Jägerbomber on Jun 9, 2020 2:01:22 GMT
Nina's Nightmare truly is a frickin' nightmare....
|
|
|
Post by Jägerbomber on Jun 16, 2020 1:18:34 GMT
Koala Carnival
|
|
|
Post by Jägerbomber on Jun 21, 2020 19:27:04 GMT
How did that happen?
|
|
|
Post by Jägerbomber on Jun 22, 2020 22:37:51 GMT
Huh.... Gingerbread Joyride isn't actually the hardest after all.
|
|
|
Post by Jägerbomber on Jun 30, 2020 7:10:26 GMT
Fucking Fucking Fucking Fucking Fucking FUUUUUUCK WILLIAM P!!!!!!!
Jesus Christ this hurts.
|
|
|
Post by Jägerbomber on Jul 15, 2020 18:21:51 GMT
lmao wow.....
I believe this was done frame-by-frame and then the inputs played back at full speed.
|
|
|
Post by Jägerbomber on Jul 16, 2020 18:00:54 GMT
|
|