Post by Jägerbomber on Oct 29, 2018 18:57:31 GMT
Oh....
www.nomanssky.com/abyss-update/
You can go inside the red light area! lol
nmswp.azureedge.net/wp-content/uploads/2018/10/missions-3-freighter-1080.jpg
Improved surface swimming. Yay!
Drones shouldn't follow you underwater anymore either. lol
www.nomanssky.com/abyss-update/
You can go inside the red light area! lol
nmswp.azureedge.net/wp-content/uploads/2018/10/missions-3-freighter-1080.jpg
Improved surface swimming. Yay!
Drones shouldn't follow you underwater anymore either. lol
"Removed a hard pixelated edge seen at the edge of water." Can't tell which this is talking about. Maybe it's the horizon? Hopefully? idk
"Increased spawn rates of fish and creatures underwater." That doesn't help me with finding the missing creatures that still can't be found on land...
"Improved logic for spawning and despawning underwater creatures." And above ground?....
"Disabled resizing the terrain beam at times when it cannot be used." Thank you!
"Added ability to detect planets with water from the galactic map." Interesting... You know, this'll make it more obvious the planets with water too shallow for creatures to spawn (that it's supposed to spawn). If that's still an issue with water creatures.
"Disabled the find building ability in the vehicle’s default scan, as it has been replaced by an improved scan."
"Removed decals from the default vehicle, allowing player to add them."
"Fixed cases where birds would fly into the ground." Does this include tall plateaus? lol
"Removed unnecessary UI data to improve load times and memory footprint."
"Improved shader uniform resolution on PC, a performance optimisation."
"Implemented various performance, system and stability fixes."
"Increased spawn rates of fish and creatures underwater." That doesn't help me with finding the missing creatures that still can't be found on land...
"Improved logic for spawning and despawning underwater creatures." And above ground?....
"Disabled resizing the terrain beam at times when it cannot be used." Thank you!
"Added ability to detect planets with water from the galactic map." Interesting... You know, this'll make it more obvious the planets with water too shallow for creatures to spawn (that it's supposed to spawn). If that's still an issue with water creatures.
"Disabled the find building ability in the vehicle’s default scan, as it has been replaced by an improved scan."
"Removed decals from the default vehicle, allowing player to add them."
"Fixed cases where birds would fly into the ground." Does this include tall plateaus? lol
"Removed unnecessary UI data to improve load times and memory footprint."
"Improved shader uniform resolution on PC, a performance optimisation."
"Implemented various performance, system and stability fixes."